using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;

namespace Enyo
{
	class RenderingTarget
	{
		private Area m_VisibleArea;

		/// <summary>
		/// The area which is actually visible/rendered.
		/// </summary>
		public Area VisibleArea
		{
			get { return m_VisibleArea; }
			set { m_VisibleArea = value; }
		}
		private Area m_ContentArea;

		/// <summary>
		/// The area on which the content is rendered.
		/// </summary>
		public Area ContentArea
		{
			get { return m_ContentArea; }
			set { m_ContentArea = value; }
		}
	}
}
